Among the impressive skills observed in experienced architects, the strategic use of logic and order in project delivery stands out. Swiftly determining the optimal sequence and arrangement of elements is a hallmark of their proficiency. While many individuals tend to overthink, I recall a specific architect who could, in real-time, generate resolutions rapidly by applying these principles. Reflecting on honing this skill, I remembered LSAT logic games from my consideration of law school many years ago. Upon revisiting them, I recognized that this architect’s efficiency stemmed from a rapid grasp of principles demonstrated in these games.
The three primary game types—sequencing (task order or project phasing), grouping/matching (multiple projects or relevant players), and mapping (programming diagrams or space connections)—serve as foundational concepts.In the actual LSAT Logic Games section, you’ll receive a set of rules and variables to use in completing the diagrams provided. The examples given here are only the most basic, and the complexity can increase significantly. For instance, you may encounter a hybrid grouping/sequencing game, such as a real-world scenario where a team must finish their work before another team can begin their respective task.


